RELEASE 1.0.11
Real weapon models, and things that got in the way
There is no new area and no new mission. This update fixes things that got in the way and finishes the weapon models.
September 2026 · Discuss on the board
Weapons
All 38 weapons have proper models now, including the bow and the sword. Before, some weapons were placeholder shapes. Now the weapon you see is the weapon you picked up.
The exotics have their own look too: Corona, Glass Heart, Gravemind, Thunder Rig, Quiet Meridian, Oathkeeper, Spinecleaver and Iron Meridian.
Missions
You have to pick up a mission from Kade before it counts. This was always the idea, but it did not work properly before.
- A mission you have not picked up does not track progress.
- Picking one up does not give you credit for kills you already made.
- A locked mission cannot be picked up.
- Once you have it, progress counts as normal.
If you ever cleared an area and the tracker stayed at zero, this is why. Go to Kade first, take the mission, then fly.
Loot
Loot drops where the enemy died. If that was next to a wall, it used to end up inside the wall where you could see it but not reach it.
Loot now moves out onto ground you can walk on. Drops in open ground do not move. If you can see it, you can pick it up.
Inventory
Equipping or dismantling something used to scroll the list back to the top, so the button you just clicked moved away. The list now stays where it is.
Graphics
There are three settings now: Low, Normal and High. You can change them in Settings (press O).
- Low turns off shadows and visual effects so the game runs faster on slower computers. Use this if the game stutters.
- There is also a Shadow detail slider. If dark areas are too dark to see, turn it up.
- If your browser runs out of memory and the game goes white, it now recovers and switches to a lower setting instead of staying broken.
Other players
Other players now face the enemy they are shooting at, and you can see their weapon fire. Before, they could look the wrong way while shooting.